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Japanese infantry now gets its full attack speed bonus in Feudal Age.
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Goth infantry now gets its full cost discount in Feudal Age. Fire rate for conquistadors and elite conquistadors is also improved.Ĭav archers now have equal range to heavy cav archers. Spanish hand-cannoneer and bombard cannons now get a 15% faster fire rate.
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Training time for Teutonic Knights, Longboats, Tarkans, and Samurai is significantly reduced. This selects randomly between a number of different map types, and you are not told what kind of map you are playing on.Ĭastles now take 200 build points to construct instead of 150.Ĭhinese start with 50 less food than before (for a total of -200 food)īombard Towers now do piercing damage instead of normal damage (the major effect is vs. New Multiplayer-only map type "Blind Random". Viking Berserks now move as fast as pikemen.Ĭeltic Woad Raiders now move faster (they run faster than Eagle Warriors who lack Squires).īombard Cannons do +80 additional damage to buildings. Open ground is always green on the minimap, even on snow or sand terrain.īlack Forest no longer turns up if you select Random Map or Land Random.įish traps now provide food at a faster rate, about equal to shore fish.Īll archery range units (except hand-cannoneers) now do +1 additional damage to spearman-line units.Ĭamels are now as quick to train as spearmen. This patch contains numerous bug fixes & play balance changes.
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